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Material

Surface control for the mesh on the same node.

Properties

  • Color: the base color. Overrides the mesh color.
  • Metalness: the metallic look, 0 to 1.
  • Roughness: surface roughness, 0 to 1.
  • Opacity: 1 is solid.
  • Wireframe: draw as wireframe.
  • Emissive: a glow color. Omit for none.
Material · Docs · Tentis